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PROTOVISION Games


Tanks 3000
Extreme Rocketing with TANKS 3000 by Protovision
Commodore 4 PlayersTanks 3000 is the fourth Protovision game for up to four players. These games have enjoyed increasing popularity at scene parties since they offer a lot of entertainment for players and audience alike. And Tanks 3000 is no exception there!

Two to four players take to their tanks and battle against each other. The objective is to destroy your adversaries with your guided rockets and to be the last man standing. And to make sure this won't get boring even after a lot of play, we thought of some special features for Tanks 3000...


You are welcomed to the game by an atmospheric intro, which is unusual for this kind of game. An option menu follows, with more options than are offered by most C64 games and you can adjust all of these settings at any time. So if you thought you'd seen and experienced everything, you can find a new setting that will make the game feel fresh again.


Minimum system requirements:
C64 or C128 in C64 mode, 1541/1571 Floppy.
The 4 Player Interface is required when playing with three or four players.

Also compatible with:
1541 Ultimate, SD2IEC, uIEC/SD, IEC-ATA, 1581, CMD FD.
This game is PAL and NTSC compatible.

Download:Download
A free demo version of Tanks 3000 is available! Spread the demo as much as you can. After an exclusive start screen the battle begins; the demo version allows two players to battle on one of two arenas with sound effects. Have fun with it!


The game itself features ten totally different maps with terrains ranging from deserts to snowy wastelands, fighting arenas to mountains or swamplands. Additionally, you can select the number of mines in the menu. These mines will be randomly distributed over the field to make things more hazardous. To add to the fun, there are several interesting extras available to use against your foes, the player can:

- activate a shield, which makes you (almost) invulnerable
- use the camouflage mode which lets you merge with the background
- remotely detonate rockets that are in flight... with devastating results!
- affect the other players, by adjusting their steering, movement or speed

The game takes almost a whole side of a disk, so enough bits and bytes for many exciting sessions with your friends.





Credits:
CODE: Markus Spiering
GRAPHICS: Johan Janssen & Stefan Gutsch & Markus Spiering
MUSIC: Richard Bayliss & Glenn Rune Gallefoss

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